What is LeagueRun

Written By Squad Rotate Admin

Last updated About 7 hours ago

What is LeagueRun

LeagueRun is league management for volunteer rec councils. It's the commissioner's workbench: registration intake, automated team balancing, practice and game scheduling, and a season dashboard that tells you what still needs attention.

It replaces the tangle of exports, forms, and master spreadsheets you use to run a season. You bring your registrations in, LeagueRun builds balanced teams in minutes, you schedule practices and games, and families get a clean link to their team's schedule.

What LeagueRun does in v1

  • Registration intake. Enter players by hand or import a CSV (including a SportsEngine registration export). Each record holds age division, experience, gender, guardian contact, practice-night availability, and payment status.
  • Roster builder. Auto-balance players into teams by skill, gender, requests, and available practice nights. Lock the assignments you like, re-balance the rest.
  • Practice scheduling. See field capacity against team demand, assign teams to slots, and catch conflicts before they bite.
  • Game scheduling. Generate a round-robin where every team plays every other once. Each game is one entry that shows on both teams' schedules.
  • Team schedule pages. Every team gets a public, read-only link families can open from a group chat.

What it doesn't do yet

  • No in-app payments. During the beta, registration and payment stay on SportsEngine. LeagueRun tracks payment status only, never card numbers or amounts.
  • No public self-registration or family logins. You (the commissioner) enter or import players in v1.
  • No coach logins yet. Coaches receive rosters and schedules; self-service tools come later.

Who uses it

Commissioners run the whole season inside LeagueRun. Coaches receive their rosters and schedules. Families open a link to see practice times and games. One login role ships today, and it's yours.